Violin Systems & Performances
Abstract: The newest iteration of my hybrid performance system is Transference. All sound processing modules have been ported into Max for Live and Live 10, with 8-channel output and extensive layers of updated digital signal processing. A sense a tangibility is created through a delicate temporal response.
Publication: S. Thorn. 2019. “Transference: A Hybrid Computational System for Improvised Violin Performance.” Proceedings of the 2019 ACM International Conference on Tangible, Embedded and Embodied Interaction, Tempe
Workshops: B. Metchley et al. 2019. “Composing Ecosystemically in Responsive Environments with Gestural Media, Objects, and Textures.” Proceedings of the 2019 ACM International Conference on Tangible, Embedded and Embodied Interaction, Tempe
Abstract: An improvisatory performance with my computational system, Windowless, which improves on previous implementations of the alto.glove system, especially its analysis and sound synthesis modules. Rapid machining dynamics are blended with slower textural accompaniment via live-recorded sound.
Publication: S. Thorn. 2019. “A Computational System for Violin: Synthesis and Dissolution in Windowless.” Leonardo Music Journal (29), [accepted]