Teaching

 
 

Fall 2018 Courses...

Circuit Bending (AME294)

Composing & Performing for Hybrid Ensembles (MDC311)

Synthesis & Expression (AME394)


Summer 2018 (DCSI): Circuit Bending

School of Arts, Media, and Engineering @ Arizona State University

High school students learn how to use CMOS chips (inverters, dividers, and counters) in creative audio applications during a week-long workshop at DCSI.


   Poly Glove   - by Gabrielle Nacion.

Poly Glove - by Gabrielle Nacion.

  WiFi, RGB sensing, 9 degrees of freedom, flex sensor, and FSR.

WiFi, RGB sensing, 9 degrees of freedom, flex sensor, and FSR.

Spring 2018: Hyperinstruments (AME394)

School of Arts, Media, and Engineering @ Arizona State University

Hyperinstruments are expanded musical instruments that give additional expressive and performative power to their players. Following a historical and conceptual overview of this idea, students gain competency in all facets of hyperinstrument design and production: 3D printing, laser-cutting, sensors, PCB and circuit design, soldering, networking, control mapping, feedback paradigms, and sound design.


MindEffect - by Ryan Kemmer.

Spring 2018: Advanced Interactive Sound (AME/MDC 411/511)

School of Arts, Media, and Engineering | School of Music @ Arizona State University

A graduate seminar that explores the development of interactive music systems. This course covers a variety of sound synthesis methods with particular emphasis as to how they can be used in real-time sound creation. Covers techniques for sensing such as computer vision, sound analysis, tangible interfaces, and 3D sensing.


Fall 2018: Synthesis & Expression (AME394)

School of Arts, Media, and Engineering @ Arizona State University

This course teaches advanced synthesis techniques in Max MSP, including multiple modulator, experimental particle, pulsar, and concatenative synthesis, in tandem with critiques of computer music seeking to recover notions of physicality and “transmodality,” spearheaded by Denis Smalley in the 1990s. A series of programming and composition projects culminate in midterm and final “real-time” performances.

Excerpt from a lecture on multichannel spatialization.


Fall 2018: Circuit Bending (AME294)

School of Arts, Media, and Engineering @ Arizona State University

A workshop-based course in which students explore the artistic potential of circuit bending, hardware hacking, basic digital circuits, and primitive audio systems. An initial series of electronic audio projects provide the technical competencies to begin dismantling and rewiring found hardware. With increasing open-endedness, students develop individual instruments and performance environments, while acquiring skills with computer-controlled production tools such as 3D-printing and laser-cutting.

 Lisette Borja's  Gizmo , a 3D-printed custom-built electronic instrument.

Lisette Borja's Gizmo, a 3D-printed custom-built electronic instrument.


Invited Talks & Lectures

 

Digital Culture Speaker Series at Arizona State University, March 2018.

Presentation at the Guthman Competition, Georgia Tech, 2018.

Lecture on Ambient Music in the 1990s, Brown University, 2014.