Upcoming Courses (Spring 2018)


School of Arts, Media, and Engineering @ Arizona State University

Hyperinstruments are expanded musical instruments that give additional expressive and performative power to their players. Following a historical and conceptual overview of this idea, students gain competency in all facets of hyperinstrument design and production, including 3D printing, laser-cutting, sensors, PCB and circuit design, soldering, networking, control mapping, feedback paradigms, and sound design. Students may bring instruments they wish to augment to this course, or may participate with the intention of designing and building something completely new.

Advanced Interactive Sound (Graduate Seminar)

School of Arts, Media, and Engineering @ Arizona State University

A graduate seminar that explores the development of interactive music systems. This course covers a variety of sound synthesis methods with particular emphasis as to how they can be used in real-time sound creation. Covers techniques for sensing such as computer vision, sound analysis, tangible interfaces and 3D sensing.


Current and Past Courses

Synthesis and Expression

School of Arts, Media, and Engineering @ Arizona State University

This course teaches advanced synthesis techniques in Max MSP, including multiple modulator, experimental particle, pulsar, and concatenative synthesis, in tandem with critiques of computer music seeking to recover notions of physicality and “transmodality,” spearheaded by Denis Smalley in the 1990s. A series of programming and composition projects culminate in midterm and final “real-time” performances.

Circuit Bending

School of Arts, Media, and Engineering @ Arizona State University

A workshop-based course in which students explore the artistic potential of circuit bending, hardware hacking, basic digital circuits, and primitive audio systems. An initial series of electronic audio projects provide the technical competencies to begin dismantling and rewiring found hardware. With increasing open-endedness, students develop individual instruments and performance environments, while acquiring skills with computer-controlled production tools such as 3D-printing and laser-cutting.

Computers and Music: "Ambience in the 1990s"

Computers and Music

Head Teaching Assistant

Brown University

As the head teaching assistant for the introductory electronic music course at Brown University, "Computers and Music," I developed the weekly lab curriculum and lectured.